GLOSSARY OF TERMS

Systems thinking can serve as a language for communicating about complexity and interdependencies. To be fully conversant in any language, you must gain some mastery of the vocabulary, especially the phrases and idioms unique to that language. This glossary lists many terms that may come in handy when you're faced with a systems problem.

Accumulator
Anything that builds up or dwindles; for example, water in a bathtub, savings in a bank account, inventory in a warehouse. In modeling software, a stock is often used as a generic symbol for accumulators. Also known as Stock or Level.

Balancing Process/Loop
Combined with reinforcing loops, balancing processes form the building blocks of dynamic systems. Balancing processes seek equilibrium: They try to bring things to a desired state and keep them there. They also limit and constrain change generated by reinforcing processes. A balancing loop in a causal loop diagram depicts a balancing process.

Balancing Process with Delay
A commonly occurring structure. When a balancing process has a long delay, the usual response is to overcorrect. Overcorrection leads to wild swings in behavior. Example: real estate cycles.

Behavior Over Time (BOT) Graph
One of the 10 tools of systems thinking. BOT graphs capture the history or trend of one or more variables over time. By sketching several variables on one graph, you can gain an explicit understanding of how they interact over time. Also called Reference Mode.

Causal Loop Diagram (CLD) One of the 10 tools of systems thinking. Causal loop diagrams capture how variables in a system are interrelated. A CLD takes the form of a closed loop that depicts cause-and-effect linkages.

Drifting Goals
A systems archetype. In a "Drifting Goals" scenario, a gradual downward slide in performance goals goes unnoticed, threatening the long-term future of the system or organization. Example: lengthening delivery delays.

Escalation
A systems archetype. In the "Escalation" archetype, two parties compete for superiority in an arena. As one party's actions put it ahead, the other party "retaliates" by increasing its actions. The result is a continual ratcheting up of activity on both sides. Examples: price battles, the Cold War.

Feedback
The return of information about the status of a process. Example: annual performance reviews return information to an employee about the quality of his or her work.

Fixes That Fail
A systems archetype. In a "Fixes That Fail" situation, a fix is applied to a problem and has immediate positive results. However, the fix also has unforeseen long-term consequences that eventually worsen the problem. Also known as "Fixes That Backfire."

Flow
The amount of change something undergoes during a particular unit of time. Example: the amount of water that flows out of a bathtub each minute, or the amount of interest earned in a savings account each month. Also called a Rate.

Generic Structures
Structures that can be generalized across many different settings because the underlying relationships are fundamentally the same. Systems archetypes are a class of generic structures.

Graphical Function Diagram (GFD)
One of the 10 tools of systems thinking. GFDs show how one variable, such as delivery delays, interacts with another, such as sales, by plotting the relationship between the two over the entire range of relevant values. The resulting diagram is a concise hypothesis of how the two variables interrelate. Also called Table Function.

Growth and Underinvestment
A systems archetype. In this situation, resource investments in a growing area are not made, owing to short-term pressures. As growth begins to stall because of lack of resources, there is less incentive for adding capacity, and growth slows even further.

Learning Laboratory
One of the 10 tools of systems thinking. A learning laboratory embeds a management flight simulator in a learning environment. Groups of managers use a combination of systems thinking tools to explore the dynamics of a particular system and inquire into their own understanding of that system. Learning labs serve as a manager's practice field.

Level
See Accumulator.

Leverage Point
An area where small change can yield large improvements in a system.

Limits to Success
A systems archetype. In a "Limits to Success" scenario, a company or product line grows rapidly at first, but eventually begins to slow or even decline. The reason is that the system has hit some limit—capacity constraints, resource limits, market saturation, etc.
that is inhibiting further growth. Also called "Limits to Growth."

Management Flight Simulator (MFS)
One of the 10 tools of systems thinking. Similar to a pilot's flight simulator, an MFS allows managers to test the outcome of different policies and decisions without "crashing and burning" real companies. An MFS is based on a system dynamics computer model that has been changed into an interactive decision-making simulator through the use of a user interface.

Policy Structure Diagram
One of the 10 tools of systems thinking. Policy structure diagrams are used to create a conceptual "map" of the decision-making process that is embedded in an organization. It highlights the factors that are weighed at each decision point.

Rate
See Flow.

Reference Mode
See Behavior Over Time Graph.

Reinforcing Process/Loop
Along with balancing loops, reinforcing loops form the building blocks of dynamic systems. Reinforcing processes compound change in one direction with even more change in that same direction. As such, they generate both growth and collapse. A reinforcing loop in a causal loop diagram depicts a reinforcing process. Also known as vicious cycles or virtuous cycles.

Shifting the Burden
A systems archetype. In a "Shifting the Burden" situation, a short-term solution is tried that successfully solves an ongoing problem. As the solution is used over and over again, it takes attention away from more fundamental, enduring solutions. Over time, the ability to apply a fundamental solution may decrease, resulting in more and more reliance on the symptomatic solution. Examples: drug and alcohol dependency.

Shifting the Burden to the Intervener
A special case of the "Shifting the Burden" systems archetype that occurs when an intervener is brought in to help solve an ongoing problem. Over time, as the intervener successfully handles the problem, the people within the system become less capable of solving the problem themselves. They become even more dependent on the intervener. Example: ongoing use of outside consultants.

Simulation Model
One of the 10 tools of systems thinking. A computer model that lets you map the relationships that are important to a problem or an issue and then simulate the interaction of those variables over time.

Stock
See Accumulator.

Structural Diagram
Draws out the accumulators and flows in a system, giving an overview of the major structural elements that produce the system's behavior. Also called flow diagram or accumulator/flow diagram.

Structure-Behavior Pair
One of the 10 tools of systems thinking. A structure-behavior pair consists of a structural representation of a business issue, using accumulators and flows, and the corresponding behavior over time (BOT) graph for the issue being studied.

Structure
The manner in which a system's elements are organized or interrelated. The structure of an organization, for example, could include not only the organizational chart but also incentive systems, information flows, and interpersonal interactions.

Success to the Successful
A systems archetype. In a "Success to the Successful" situation, two activities compete for a common but limited resource. The activity that is initially more successful is consistently given more resources, allowing it to succeed even more. At the same time, the activity that is initially less successful becomes starved for resources and eventually dies out. Example: the QWERTY layout of typewriter keyboards.

System Dynamics
A field of study that includes a methodology for constructing computer simulation models to achieve better understanding of social and corporate systems. It draws on organizational studies, behavioral decision theory, and engineering to provide a theoretical and empirical base for structuring the relationships in complex systems.

System
A group of interacting, interrelated, or interdependent elements forming a complex whole. Almost always defined with respect to a specific purpose within a larger system. Example: An R&D department is a system that has a purpose in the context of the larger organization.

Systems Archetypes
One of the 10 tools of systems thinking. Systems archetypes are the "classic stories" in systems thinking
common patterns and structures that occur repeatedly in different settings.

Systems Thinking
A school of thought that focuses on recognizing the interconnections between the parts of a system and synthesizing them into a unified view of the whole.

Table Function
See Graphical Function Diagram.

Template
A tool used to identify systems archetypes. To use a template, you fill in the blank variables in causal loop diagrams.

Tragedy of the Commons
A systems archetype. In a "Tragedy of the Commons" scenario, a shared resource becomes overburdened as each person in the system uses more and more of the resource for individual gain. Eventually, the resource dwindles or is wiped out, resulting in lower gains for everyone involved. Example: the Greenhouse Effect.

The above glossary is a compilation of definitions from many sources, including:
• Innovation Associates' and GKA's Introduction to Systems Thinking coursebooks
• The Fifth Discipline: The Art and Practice of the Learning Organization, by Peter Senge
• High Performance Systems' Academic User's Guide to STELLA
• The American Heritage Dictionary and The Random House Dictionary.

 
 

Behavior over Time Graphs: How to Detect Patterns of a System at Work

Causal Loop Diagrams: How to Depict Your Understanding of a System

The Language of Links and Loops: A concise explanation of the symbols

Organizational Learning: Creating the Future You Envision

Reinforcing and Balancing Processes: The "Building Blocks" of Every System

Simulation Modeling: How to "Test-Flight" Your Business-Without Crashing It!

Stocks and Flows, or How Fast Is the Bathtub Draining?

System Dynamics: The Foundation of Systems Thinking

Systems Archetypes, or "Why Do We Keep Having the Same Problems?!"

Systems Thinking: Seeing the World Through a Whole New Lens

The Systems Thinking Community: A Thriving Network of Practitioners, Consultants, Researchers, and Educators

Glossary of terms

 

 



The Gateway
ConferencesNewslettersProduct GalleryLearn MoreAbout PegasusGuestbookHome
Audio & VideoBooksLearning PackagesSoftware & Games Visual Tools



Search for Products ConferencesThe Systems ThinkerLeverage PointsBulletin Boards



Shopping Cart How to OrderSearch & OrderHelpFAQSite Map


All materials © 2000-2004 Pegasus Communications, Inc.
Phone: 1-781-398-9700. 1-800-272-0945 Fax: 1-781-894-7175
Mail:1 Moody Street, Waltham, MA 02453-5339
Customer Service: customerservice@pegasuscom.com
Editoral/Business Offices: info@pegasuscom.com